I'm not sure why UdonSharp is bringing in items under a folder for VRCSDK assets, but that seems to be the cause of the error. This error is thrown for the 3 dll's that UdonSharp brought into Assets/VRCSDK/Dependencies/Managed. Assembly Version Validation can be disabled in Player Settings "Assembly Version Validation" After adding UdonSharp (even with steps 4 and 5), the editor shows three instances of the below message with different dll files called out:Īssembly 'Assets/VRCSDK/Dependencies/Managed/' will not be loaded due to errors: references strong named Assembly references: 1.2.1.0 Found in project: 5.0.0.0. I don't know which operations are redundant.įollowed these steps on a fresh Unity 2019.4.31f1 3D project, and did not work. Assets -> Import Package -> Custom Packageĭelete projectfolder/*.csproj projectfolder/*.sln.VRChat SDK - Worlds > samples > import into Project Package Manager > Add package from git URL.Note that this approach is meant for experienced Unity users, the upcoming VRChat Creator Companion will handle most of this for - are you still having an issue with ONSPAudioSource? You may need to select VRChat SDK > Reload Plugins from the top menu to finalize the plugin loading, then you should be ready to use everything together. If you haven't already done so, add the ClientSim package:.Once complete, choose 'Add package from git URL.' again and enter:.Wait until the package finishes importing (you may need to press CTRL+R to jumpstart the process if you have Auto-Refresh turned off in the Unity Editor) Open the Unity Package Manager, click the + button and choose 'Add package from git URL.'
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